
MMO (Massive Multi-player Online) Social Network Portal
Who uses online social networks like Facebook?
and MySpace? EVERYBODY DOES!!!
Who likes playing video games?
EVERYBODY DOES!!!
What if the two were combined? A social network, similar to Facebook & MySpace, Massive Multi-Player Online Video Game with incentives! Great incentives, including cash! Play games with friends in an online 3D world with your personal online social network profile on MMOGULS!
What's so great about MMOGULS? Read below to find out...What’s so HOT about Social Networks?
* Social Networking currently has over 530 million people and grew 64 million (12%) during the last 6 months...over twice as fast as the whole internet combined.
* Facebook is the largest social network with 132 million. Facebook and HI-5 account for 67% of the growth of the top 6 social networking sites during the first half of 2008. MySpace, Friendster, Orkut and Bebo round out the top six.
* In 2008 the market became increasingly concentrated amongst the 6 market leaders: increasing by 88 million.Conclusion about Social Networks: They are Huge!! They are fast becoming the vehicle for world-wide communication, entertainment, and social engagement.
And, MMOGULS leverages the power of the greatest driving force in Social Networks...The combining of Social Networks and Online Video Games!
What’s the big deal with Online Video Games?
* The one-day record holder for a movie premiere was Spiderman 3, which brought in $59 million in ticket sales on its opening day. MGM’s James Bond movie just surpassed it last week with $79 million.
* Spring's opening blockbuster brought in $500 million in sales. It was the biggest entertainment opening ever. But it wasn't a movie...* Grand Theft Auto IV, a video game, recorded sales of $310 million... on its first day.
* For the first time, the video game industry surpassed the movie industry in gross sales.* 68% of households in the United States play computer or video games, and the trend is growing. Game software sales were $2.6 billion in 1996, and by 2006 they had reached $7.4 billion.* In 2007, the industry sold 267.8 million games. That's 540 games sold every minute.
* 47% of video game players are between the ages of 18 and 49. That means that the 50-plus crowd is becoming much more involved as well.
But why now? We're in a recession...The last recession the United States had was after Sept. 11, when technology demand crashed. Despite that, sales of video games during that period increased 43%. 2002 became a record year in video games, posting $7 billion in sales.
And it's happening again...So put these phenomenon together, add Rewards and Incentives to the mix, and you have a Social Network “at Play” that will have a huge upside and the stickiness to last!!MMOGULS—the first Incentivized Social Network at Play!!
MMOGULS is the place for everyone who wishes to engage in an active online social experience. And its primary offering is access to MMO games by several top studios, as well as supporting the activities of a Social Network, our own MMOGULS Mall . . . . . with much more to come soon!!
MMOGULS will soon announce the launch of an opportunity for everyone who wants to participate in this new trend—all in advance of perhaps a Million Units or more being sold in stores everywhere.
Discover how this major event will benefit you when you become a MMOGULS Member.You can become a "Pre-Launch Platinum Member" and receive GREAT incentives with MMOGULS!
Visit www.mymmoguls.com/kellyraymer for more information. Or email me at amber_raymer@hotmail.com